Bonetree

The good thing about reinventing the wheel is that you can get a round one.

Douglas Crockford


Bonetree is my custom application development framework, primarily geared towards writing games. It was built as a learning project, and allows me to make things the way I want to make them. It uses .NET 8 and SDL 2, should run on any desktop platform.

It was created for Absolute Infinity, and an early version was also used in the GMTK jam submission Scale Tale. It has also been used several experiments of mine such as Permanence.

The current version of Bonetree 0.19.0, but please be warned these docs are mostly only relavant to 0.17.0.